aa ab ac ac ac ac ac ac ac ac ac ac ac ac ac ac ad aa aa aa aa aa aa aa aa aa aa aa aa aa 
aa ae af ag ah af af af ag ah ai ai ai ai ai ai aj ak ac ad aa aa aa aa aa aa aa aa aa aa 
aa ae af al am an an an al am af af af af ao ap ai af aq aj ac ac ac ac ac ac ac ac ac ac 
aa ae ar as at au av au aw ax af af af ao ay az ap af aA af aB aB aB aB aB aB aB aB aB aB 
aa ae af aC ar af af aD aD aE af af af ay aF aG az af aA af aB aB aB aB aB aB aB aB aB aB 
aa ae af aC aH af af aI aJ aE af af af aF aK aK aG af aA af aB aB aB aB aB aB aB aB aB aB 
aa ae af aL aM aM aM aM aM aN ar af af aO aK aP aQ af aA af aB aB aB aB aB aB aB aB aB aB 
ab aR af aS at at aT at at aU af af af aV aW aX aY af aA af aB aB aB aB aB aB aB aB aB aB 
aa aZ af af af af af af af af af af af a0 a1 a2 a3 af aA af aB aB aB aB aB aB aB aB aB aB 
aa ae af af af af af af af af a4 af af a5 aa a6 ae af aA af aB aB aB aB aB aB aB aB aB aB 
aa ae af ao ap af af af af ao a7 ap af aj ak a8 aR af aA af aB aB aB aB aB aB aB aB aB aB 
aa ae ao aF aG ap af af af aF aP aG af af af a9 af af ba af aB aB aB aB aB aB aB aB aB aB 
aa ae aF aP aP aG af af af aV bb aY af a4 af bc bd bd bd be bd bd bf aB aB aB aB aB aB aB 
aa ae aV bg bh aY af af af af a9 af ao a7 ap a9 af af aq af aB aB bi aB aB aB aB aB aB aB 
aa ae af a9 af af af ao ap af a9 af aF aP aG a9 af af aA af aB aB aB aB aB aB aB aB aB aB 
aa ae af a9 af af ao aF aG ap a9 af aV bj aY a9 af af aA af aB aB aB aB aB aB aB aB aB aB 
aa ae af a9 af af aF aP aK aG bc bd bd bk bd bl af af aA af aB aB aB aB aB aB aB aB aB aB 
aa ae af bm bf af aV bn bo aY a9 af af af af af af af aA af aB aB aB aB aB aB aB aB aB aB 
aa ae ai ai bm bd bd bd bk bd bl ai ai ai ai af af af ba af aB aB aB aB aB aB aB aB aB aB 
aa bp a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 a1 

:def
:a
pix pix water/water.png
walk 0
:aa
pix water/water.png
walk 0
:ab
pix water/land_se.png
walk 0
:ac
pix water/water_s3.png
walk 1
:ad
pix water/land_sw.png
walk 0
:ae
pix water/water_e.png
walk 0
:af
pix grass.png
walk 1
:ag
pix stone_interior/wall_grass_se_convex.png
walk 1
:ah
pix stone_interior/wall_grass_sw_convex.png
walk 1
:ai
pix water/grass.png
walk 1
:aj
pix water/water_sw.png
walk 1
:ak
pix water/water_s.png
walk 1
:al
pix stone_interior/wall_left_steps.png
walk 0
:am
pix stone_interior/wall_right_steps.png
walk 0
:an
pix stone_interior/wall_top_grass.png
walk 1
:ao
pix town/wood_roof_nw.png
walk 0
:ap
pix town/wood_roof_ne.png
walk 0
:aq
pix town/fence_n.png
walk 0
:ar
pix stones.png
walk 1
:as
pix stone_interior/wall_grass_nw.png
walk 0
:at
pix town/wall_s.png
walk 0
:au
pix stone_interior/wall_grass_window.png
walk 0
:av
pix stone_interior/wall_grass_doorway.png
walk 1
:aw
pix town/wall_fountain.png
walk 0
:ax
pix stone_interior/wall_grass_ne.png
walk 0
:ay
pix town/wood_roof_w.png
walk 0
:az
pix town/wood_roof_e.png
walk 0
:aA
pix town/fence_ns.png
walk 0
:aB
pix grass.png
walk 0
:aC
pix stone_interior/wall_grass_w.png
walk 1
:aD
pix small_blue_flowers.png
walk 1
:aE
pix stone_interior/wall_grass_e.png
walk 1
:aF
pix town/wood_roof_sw.png
walk 0
:aG
pix town/wood_roof_se.png
walk 0
:aH
pix stone_interior/broken_wall.png
walk 0
:aI
pix grass.png
walk 1
if var smoke_bomb_found0 | end | addpix items/smoke_bomb.png
Action
if var smoke_bomb_found0| end | pass
if find "smoke bomb" a | set smoke_bomb_found0 = 1 | end
delpix items/smoke_bomb.png
:aJ
pix blue_flowers.png
walk 1
:aK
pix town/wood_wall.png
walk 0
:aL
pix stone_interior/wall_grass_sw.png
walk 1
:aM
pix stone_interior/wall_top_grass_s.png
walk 1
:aN
pix stone_interior/wall_grass_se.png
walk 1
:aO
pix town/wood_wall_w.png
walk 0
:aP
pix town/wood_window.png
walk 0
:aQ
pix town/wood_wall_e.png
walk 0
:aR
pix water/water_se.png
walk 1
:aS
pix town/wall_sw.png
walk 0
:aT
pix town/wall_suit_of_armor.png
walk 0
:aU
pix town/wall_se.png
walk 0
:aV
pix town/wood_wall_sw.png
walk 0
:aW
pix town/wood_sign_weapon.png
walk 0
:aX
pix road/end_wood_door.png
walk 1
Action
move island_shops.txt 15 7
hero hero_n
:aY
pix town/wood_wall_se.png
walk 0
:aZ
pix water/water_e2.png
walk 0
:a0
pix water/water_nw.png
walk 1
:a1
pix water/water_n.png
walk 0
:a2
pix road/end_bridge_n.png
walk 1
:a3
pix water/water_ne.png
walk 0
:a4
pix town/wood_roof_nmid.png
walk 0
:a5
pix water/water_w.png
walk 1
:a6
pix water/bridge_ns.png
walk 1
:a7
pix town/wood_roof_smid.png
walk 0
:a8
pix road/end_bridge_s.png
walk 1
:a9
pix road/road_ns.png
walk 1
:ba
pix town/fence_s.png
walk 0
:bb
pix road/end_wood_door.png
walk 1
Action
move island_shops.txt 10 12
hero hero_n
:bc
pix road/right_t.png
walk 1
:bd
pix road/road_ew.png
walk 1
:be
pix road/road_ew.png
walk 1
Action
move island.txt 22 6
hero hero_s
:bf
pix road/road_sw.png
walk 1
:bg
pix road/end_wood_door.png
walk 1
Action
move island_shops.txt 3 13
hero hero_n
:bh
pix town/wood_sign_armor.png
walk 0
:bi
pix grass.png
walk 0
addpix road/end_s.png
:bj
pix road/end_wood_door.png
walk 1
Action
move island_shops.txt 13 15
hero hero_n
:bk
pix road/reverse_t.png
walk 1
:bl
pix road/road_nw.png
walk 1
:bm
pix road/road_ne.png
walk 1
:bn
pix town/wood_sign_general.png
walk 0
:bo
pix road/end_wood_door.png
walk 1
Action
move island_shops.txt 8 17
hero hero_n
:bp
pix water/land_ne.png
walk 0
